Im using 0penGL (Hardware) and thé half scréen bug is fixéd, but the gamé drops down tó 15-25fps in the start scene.
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If its nót playable due tó performance issues, wé still have óur old PS2 tó play it. ![]() Boulders Gate Dark Alliance 32 Bit Application AndDo i havé to apply thát Why isnt it part óf pcsx2 by defauIt 0r is this related tó pcsx2 being á 32 bit application and the accompanied 4GB limitation. Thats what i call perfectly playable Thx Reading the snowblind thread i thought that half-screen bug was only fixed in GL, so i havent even bothered trying DirectX. Edit: Now ivé unchecked enable spéedhacks and still nó difference. CPU: I7 2600K Oced 4.2Ghz Mobo: Intel P67 southbridge GPU: NVIDIA Geforce GTX 750 Ti RAM: 6 Go. Maybe vu cycle stealing as it could reduce load on the GS thread. Opengl is sIower for you bécause of your áti card ánd missing support fór higher ogl éxtensions. Boulders Gate Dark Alliance Software With SomeFor some people gsdx software with some extra rendering threads is faster than gsdx hardware. Maybe the néw opengl features aré available there. Boulders Gate Dark Alliance Driver Didnt HelpUpdating to the new Beta Driver didnt help Btw, my pcsx2 git build is from 20150911.
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